Category Archive for Multi-touch

Building a High-Resolution Multitouch Wall (Part 3)

For the latest installment see: Building a High-Resolution Multitouch Wall (Part 4).  (Update 9/7/12: You might want checkout the Presenter Touch Wall, a 65″ multitouch wall built for public spaces.) We’ve made a great deal of progress since our last blog post on the multitouch wall project (see: Building a Multitouch Wall (Part 2)). The big news is that we’ve completed an illumination test and the image looks really great! The exhibit is using dVision 35 WQXGA XB LED projectors by Digital Projection.

The Next 25 Years in Emerging Tech

The Next 25 Years in Emerging Tech

Fast Company’s Design Blog posted an interesting infographic yesterday on the Next 25 Years in Emerging Tech. I’ve been a fan of well-constructed infographics and folks in the studio have been passing around…

Building a High-Resolution Multitouch Wall (Part 2)

For the latest installment see: Building a High-Resolution Multitouch Wall (Part 3), and Building a High-Resolution Multitouch Wall (Part 4).  (Update 9/7/12: You might want checkout the Presenter Touch Wall, a 65″ multitouch wall built for public spaces.) Back in November, I first blogged about building a 7-foot, round, high-resolution multitouch wall. At that point in the process we had just received the large ring and built the computer system. Now, we have installed the glass and have built out the rigging for…

GestureWorks 2.1 For Flex Released!

GestureWorks 2.1 For Flex Released!

We’ve recently made some significant changes to GestureWorks to improve Flex authoring. Today, we are releasing GestureWorks 2.1 for Flex, a dedicated version of GestureWorks for Flashbuilder, AIR, Eclipse, and PowerFlasher FDT. This…

Presenting at Blur Conference

Presenting at Blur Conference

In February, I’ll be presenting at the Blur Conference in Orlando, Florida. My talk will focus on what we’ve learned from developing multitouch and multiuser installations over the last few years. The Blur…