Ideum’s Tangible Engine 1.5 is a Configurator / Visualizer, and software development kit (SDK) that allows developers to easily connect their applications to real-world objects on Ideum multitouch tables. Tangible Engine 1.5 creates possibilities for building memorable, mixed-reality experiences and has multiple screen support. Tangible Engine 1.5 is available with 43", 49", 55" and 65" Ideum tables and comes with sample conductive objects and instructions for 3D printing new ones.
Our Software Initiatives
Ideum supports three software initiatives that are focused on the next phase in computing. GestureWorks and Open Exhibits focus on multitouch, tangible interfaces, motion, voice-recognition, and other emerging types of user interaction.
Consisting of a Configurator / Visualizer utility and an SDK, Tangible Engine 1.5 allows developers to connect events in their application to physical objects on a single or on multiple Ideum touch table surfaces.
The GestureWorks software development kit (SDK) supports hundreds of multitouch gestures and can be used with a variety of software languages including: C++, C#, Java, and Python. Originally developed to be the ultimate SDK for multitouch, GestureWorks will soon incorporate motion gestures, sensor input and other HCI features.
GestureWorks Core is an incredibly efficient and powerful authoring solution and touch point cluster analysis system for multitouch. GestureWorks Core includes a library of over 300 pre-built gestures and includes support for the first markup language for multitouch, the Gesture Markup Language (GML).
Open Exhibits is a multitouch authoring development kit that is free to use for most applications. The software, developed using ActionScript, incorporates over six years of development by the Ideum team. Open Exhibits received National Science Foundation funding from 2010 to 2014 and is now supported by the Institute for Museum and Library Studies.
Open Exhibits is a National Science Foundation (NSF) sponsored initiative that looks to transform the way in which museums and other informal learning institutions produce and share computer-based exhibits. Open Exhibits is both a collection of software and a growing community of practice.