Open Exhibits – Computer-Based Exhibits Survey Closing Soon
We will be closing our 2009 survey on computer-based interactive exhibits in museums on Monday. If you haven’t done so already, we encourage you to take the survey. (Update: May…
We will be closing our 2009 survey on computer-based interactive exhibits in museums on Monday. If you haven’t done so already, we encourage you to take the survey. (Update: May…
On Wednesday, Paul Lacey and I will be conducting a full-day workshop entitled, Make It Multitouch at the Museums and the Web Conference in Indianapolis. We’ll be explaining the technical aspects of…
We’ve just launched our 2009 Survey on computer-based interactive exhibits in museums for the Open Exhibits project. We encourage you to take the survey. Open Exhibits is a planned open source initiative for…
Just last week we completed an installation of a multitouch, multiuser table exhibit and two multitouch enabled kiosks for Vulcan Park and Museum in Birmingham, Alabama. The Birmingham Today exhibition space has floor-to-ceiling windows on one side and provides a dramatic view of the city. For exhibits, we worked closely with the museum and focused on exploring Birmingham and the surrounding region through interactive maps, panoramic images, and community-provided photography. For our second multitouch table installation, we designed a mapping and photo…
This post is the third in a series of three posts exploring multitouch and multiuser design. Our company, Ideum, develops computer-based interactive exhibits for museums. The first post addresses user interaction and feedback, the second focuses on User Interface (UI) elements, objects and environments, while the third looks more broadly at how multitouch and multiuser exhibits can shape the visitor experience. Traditional Computer-Based Interactives Part of our attraction to multitouch and multiuser exhibits has to do with their ability to enhance…
This post is the second in a series of three exploring multitouch and multiuser design. Our company, Ideum, develops computer-based interactive exhibits for museums. The first post addresses user interaction and feedback, the second focuses on User Interface (UI) elements, objects and environments, while the third looks more broadly at how multitouch and multiuser exhibits can shape the visitor experience. Objects, Environments, and Navigation The last post explored the types of gestures and the way in which visitors interact. This post…
With the development of our first interactive exhibits, and a few rounds of informal user testing, we’ve begun to explore approaches in multitouch and multiuser design. We’ve created both a multitouch…
New Mexico Stories is a map-based Flickr mashup that we developed for the Museum of New Mexico Foundation. The Foundation is a private, non-profit organization dedicated to the four museums and six historical state monuments…
We’ve just released a directory and aggregator site for blogs, podcasts, and news sites that focus on multi-touch technologies. Since we began to develop our own Multi-Touch table last summer, our interest in the topic has grown. Like the Museum Blogs and Museum Podcasts directory sites, Multitouch Blogs is open to new submissions from the community. This site is powered by our own RSS Mixer technology. The idea of the directory is to raise awareness and increase the authority of sites focusing on…