Gestureworks Core Multitouch & HCI Framework – Available February 13th (video)

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Ideum is proud to announce our new tool GestureWorks Core. This revolutionary framework will change the way you build exhibits.


It is with a great deal of enthusiasm that we announce the release of Gestureworks Core.

Core is a new and innovative multitouch and HCI framework for C++, C#/.NET, Java, and Python that was developed by Ideum over the last few years.  The framework reflects our knowledge of authoring custom exhibits and applications, our learning experiences from developing multitouch systems and experimenting with motion recognition and other new HCI technologies.

The Gestureworks Core team has created the most efficient and powerful authoring platform for multitouch and motion recognition ever built. It has a small CPU-footprint, thread safe processing and Gestureworks built-apps perform flawlessly on virtually any touch-enabled device – from a phone to a huge multiscreen ultra-HD touch wall. Gestureworks Core also works with the Leap motion device.

Core comes with a library of over 300 gestures and is fully extensible with support for Gesture Markup language (GML). The framework also has gesture filters including interitial  and noise filtering, so virtual objects behave as one would expect. Developers can work in a variety of existing frameworks including: Cinder, Open Frameworks, Unity 3D, XNA, Kivy, Java 2D and Processing.

Watch our video featuring the Gestureworks Core Visualizer and witness the power and efficiency of Core.

Along with Gestureworks Core, we will be releasing the GestureKey utility for Windows 8. This application allows users to to map key-commands and mouse events to gestures, making legacy applications touch-enabled. Please visit the Gestureworks website on February 13th to learn more about Core and the GestureKey Utility.

(Cross-posted on Gestureworks blog)

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