Three and a half years ago we first launched GestureWorks, a fledgling multitouch framework for ActionScript. Tomorrow, GestureWorks 3.5 will be released with a series of new features including 75 built-in user interface elements and software modules. These customizable elements and modules are written in the Creative Mark-up Language (CML). We developed CML as a standard for defining object creation, management and interaction.
GestureWorks 3.5 is fully compatible with the Windows 8 operating system, which will be released next week. GestureWorks 3.5 built applications work with Windows 7, Windows 8 or devices that support TUIO touch events. GestureWorks built applications have been developed for touch-tables, wall, kiosks, desktop computers, tables, mobile phones, and even embedded devices. We include a lifetime license of GestureWorks with our multitouch tables and our Presenter Touch Wall.
In addition, tomorrow (October 18) is a big day for our Open Exhibits educational software and community site initiative. The Open Exhibits software framework will be updated to version 2.5. A new Open Exhibits player will be released, making it easier for non-programmers to develop interactive multitouch and multiuser exhibits. Open Exhibits also has software to assist with the development of Arduino and motion-recognition exhibits. Open Exhibits is free to museums, nonprofits, and educational organizations.
In addition, there will be more changes to the Open Exhibits community Website. We are redesigning the front page and we’ve expanded our Getting Started guides and tutorials. Other recent changes include, expanding our Papers section and a new 3-part blog post on creating motion recognition exhibits with Microsoft Kinect.