A Look Inside the New and Improved MT-50 Multitouch Table
When we have visitors to our studio, we always like to show off the inside our MT-50 multitouch table. We’re very proud of the care and workmanship that goes into each custom-built table…
When we have visitors to our studio, we always like to show off the inside our MT-50 multitouch table. We’re very proud of the care and workmanship that goes into each custom-built table…
For the second year in a row, Paul Lacey and I will be hosting a workshop entitled Make it Multitouch at the Museums and the Web conference. Normally, I try to avoid sequels…
We’ve just launched a redesign of our portfolio site and blog. The site aggregates content from our Flickr, Twitter, and YouTube sites, embedding it in our new website. For now, we’ve added simple links to our Facebook and Linked In pages. We may expand our integration with these sites in the future. Along with extending our reach into these social networking platforms, the site is easier to maintain and update. The site is powered by WordPress. While…
This post is the third in a series of three posts exploring multitouch and multiuser design. Our company, Ideum, develops computer-based interactive exhibits for museums. The first post addresses user interaction and feedback, the second focuses on User Interface (UI) elements, objects and environments, while the third looks more broadly at how multitouch and multiuser exhibits can shape the visitor experience. Traditional Computer-Based Interactives Part of our attraction to multitouch and multiuser exhibits has to do with their ability to enhance…
This post is the second in a series of three exploring multitouch and multiuser design. Our company, Ideum, develops computer-based interactive exhibits for museums. The first post addresses user interaction and feedback, the second focuses on User Interface (UI) elements, objects and environments, while the third looks more broadly at how multitouch and multiuser exhibits can shape the visitor experience. Objects, Environments, and Navigation The last post explored the types of gestures and the way in which visitors interact. This post…
With the development of our first interactive exhibits, and a few rounds of informal user testing, we’ve begun to explore approaches in multitouch and multiuser design. We’ve created both a multitouch…
Earlier this week, we installed our first multitouch table at the Don Harrington Discovery Center in Amarillo, Texas. The touch table is right in the entranceway to the museum near a large satellite photograph of Amarillo and its’ environs. The table runs a custom mulituser, multitouch application we developed with the Don Harrington Discovery Center and Vulcan Park and Museum. This multitouch mashup application uses Flickr and Yahoo! Maps. There is more on the design and software development process on the…
New Mexico Stories is a map-based Flickr mashup that we developed for the Museum of New Mexico Foundation. The Foundation is a private, non-profit organization dedicated to the four museums and six historical state monuments…
After months of prototyping, we’ve finally released our multitouch table. It has been quite a process as we’ve gone through several iterations to develop a version of the touch table that is exhibit ready. The final table has a high-resolution display (higher than Microsoft Surface) and it is built rugged, so it can handle just about any environment, including hands on science centers. In fact, we tested the table at the Don Harrington Discovery Center in Amarillo, Texas. Here’s a picture of…